Friday
Mar012013

Leap Motion for Generative Art

Short version of a demo I did as part of the talk last week.

uses openFrameworks and Theo Watson's ofxLeapMotion

Sunday
Feb172013

FAUX IMAGES IX in Berlin 19th February

*** FAUX IMAGES IX - The Generative Edition ***
RAINER KOHLBERGER (BER) - ONFORMATIVE (BER) - PEDER NORRBY / TRAPCODE (STCKHLM)

Here is the event: https://www.facebook.com/events/413937498697744/

 

 

Tuesday
Jan152013

EXODUS

World premiere of short film EXODUS!
Commissioned by Trapcode. Made by POTEMKIN.

POTEMKIN notes: 
"This low poly semi-epic child hood tribute space saga called EXODUS was born when Peder Norrby asked us to make a short film using Trapcode MIR. We accepted the challenge, made up a multi part narrative and went to work, letting the plugin affect both our creative, narrative and technical results.

This is the first part of a space epic, establishing the protagonists and a fragment of the universe as well as the timeline in which EXODUS takes place."

Music and visuals by Magnus Östergren
Production management by Thomas Oger
Produced by POTEMKIN
Commissioned by TRAPCODE

More info on EXODUS and image gallery

More info on Trapcode Mir

Saturday
Jan052013

Jean-Marie Marbach for La Casa Azul

Really stunning work in this music video for La Casa Azul by Jean-Marie Marbach.

Jean-Marie notes: "I've recently directed a music video for indie Spanish band La Casa Azul (Elefant Records), in which Particular and Form were used for various VFX shots :

Stars, 3D Nebulae and weird space energy ribbons were done with both Particular and Form.
Particles emitted from the characters' hands were done with Particular (I would have loved to try the new motion vector input for this scene, but the shots were already completed when V 2.2 was released).
The flock of birds in the sky was done with particular, with footage of real stabilized birds as custom particles.
The android's transformation was done with Particular, and the footage as a layer emitter, so that the particles could inherit all of the girl's different colors.
The trail behind the crystal ball was done with Particular. Several layers were generated : The main visible particles, and more geometric particle trails used as displacement map, in order to get a more organic look.
Finally, the Earth shot was done with Form. The base Form was set to "Sphere - Layered" in order to get a real 3D Earth. 12 different layers of particles (main land, shore lights, cities, etc…) were generated using 16K Earth maps as layer maps. Additional layers of clouds were added with Particular.
Full video:

Friday
Dec212012

EXODUS - Trailer

Trailer for the short film EXODUS premiering in January 2013

Made by Magnus Östergren / POTEMKIN

Commissioned by Trapcode