Thursday
Dec102015

Tao Neon Test 01A


The result of my first experimentation with the new Trapcode Tao plugin. It's pretty gnarly (the plugin - not my work!)

AE Plugins used: Trapcode Tao, Trapcode Lux, Trapcode Shine, Trapcode Particular, Trapcode Starglow and JAE RealGlow.  Soundtrack: "Endogeny" - from AudioBlocks.com. Edited in FCPX.

Download the project file from: http://www.digitaldistortion.net/resources/projects/taoNeon01A/taoNeon01A.zip

Thursday
Oct292015

Trapcode Tao training

Tuesday
Jun162015

Mir Smoke with Particular Dust

I was experimenting with creating smoke with Mir. It's basically two blurred layers of mir with slightly different settings. Added some dust with Particular too. It's not perfect but pretty cool. The comp was made so it can be extended to any duration (uses no keyframes, just time-based expressions).

Download project file (AE CS6 or later): MirSmoke_CS6.aep

 

Wednesday
Mar042015

Amazing "Trapcode Paint" preset from Claude Autret

Download AE project file from here.

Note: I had to disable the Lens Flare layer on my computer since it didn't have the plug-in for that. Otherwise it'd just render grey.

It's a beautiful effect! And the project is neatly setup and renders quickly.

 

Sunday
Dec072014

tests with new fractal types in beta 3 (AEP included)

This is the "Bubbley HiComplex" comp that uses the Multi SmoothRidge type. Here used with the Seamless Looping functionality to create this ever-looping GIF.

"Oil Flow" - same as above but with specular and almost no diffuse. 

Here is the SmoothRidge fractal type lit with a few lights and Material properties setup so there is almost no diffuse and lots of specular. Lux also used here to visualize the lightsources.

Also included is another test with the technique from the Mir Thing tutorial.

If you want to check them out here is the AE project (CS6): mir_beta3_stuff.aep

You'll need Mir v2 beta 3 to render correctly.

There's a couple more comps in there too. Let me know what you think in the comments!