Monday
Nov122012

Work in progress: EXODUS by POTEMKIN

Trapcode has commissioned an animated short film to director/designer Magnus Östergren at Potemkin: www.potemkin.se. The film is to be based on the Trapcode Mir plug-in. This new plug-in provides the artist with a polygon mesh that can be displaced with a fractal and shaded in a number of different ways. The plug-in tries to encourage playing and has a very open-ended functionality, no specific problem was set out to be solved, but rather new problems and solutions are thought to be conceived with it.

Östergren says "The film is set in space in an alternate universe. Logic and photorealism are low priority but cool scenery and glows rule supreme". Magnus, who also creates the soundtrack for the film, continues "I like the concept of 'art by accident', just letting stuff evolve, like in my music production. In Trapcode Mir I found a great tool for this method."

The film has the look of low-poly/abstract with sci-fi/fantasy elements and is set to premiere in January 2013 on the Trapcode website: www.trapcode.com.

PrintView Printer Friendly Version

EmailEmail Article to Friend

« TEMPO | Main | Particular 2.2 released (free update) »

References (2)

References allow you to track sources for this article, as well as articles that were written in response to this article.
  • Response
    Trapcode - Blog - Work in progress: EXODUS by POTEMKIN
  • Response
    Hello, your articles here Trapcode - Blog - Work in progress: EXODUS by POTEMKIN to write well, thanks for sharing!

Reader Comments (5)

It is fantastic that you all are getting to the point where you can not only sell great products but can also start to give back to the community by supporting artists!

November 12, 2012 | Unregistered Commenterdigitalcoleman

Thanks! Yes, I'm very happy about that!

November 13, 2012 | Registered CommenterPeder Norrby

Great, any further information? is this some kind of digital paining or the whole scene and objects are crafted in MIR?

December 5, 2012 | Unregistered CommenterChris

Chris, I just spoke to Magnus and he says the background mountains is Mir, the rocks are Mir + Particular. The character is made in AE using solids and masks. The scene is also treaded with some glows and noise.

Peder

December 6, 2012 | Registered CommenterPeder Norrby

thank you Peder for your info, that's great :)

December 7, 2012 | Unregistered CommenterChris

PostPost a New Comment

Enter your information below to add a new comment.
Author Email (optional):
Author URL (optional):
Post:
 
Some HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>