Wednesday
Mar172010

Disintegration

Trapcode Particular used to disintegrate a layer.

Download AE 6.0 AEP 

There are a few pre-comps that makes this possible. The "exploder" layer is used as a Layer Emitter in the main comp. As you can see it reveals a small part of the text and travels from left to right. From this area particles are emitted.

The "hider" layer is simply the text gradually hidden.

Bounce mode is enabled and setup to use a floor only.

Resurrected from trapcode-people

Sunday
Mar072010

Official Trapcode Suite training by Peder Norrby

 

Clip Description on-line download
Shine in action Introduction view download :: 5.0M
Shine cutoff rays Avoid having rays cut off view download :: 4.8M
Shine in motion Setting Shine in motion view download :: 11M
Shine gobo Create a 3D gobo, advanced view download :: 10M
Starglow in action Introduction and basic use view download :: 5.2M
3D Stroke in action Introduction and basic use view download :: 5.4M
Sound Keys in action Introduction and basic use view download :: 3.2M
Lux in action Introduction and basic use view download :: 6.8M
Lux in depth More thorough view download :: 7.0M
Particular  Getting Started by Harry Frank view
Particular in action Introduction (v1.0) view download :: 5.7M
Particular bounce Bouncing particles on 3D layers view download :: 11M
Particular custom Custom particles (in v2 "Sprite") view download :: 22M
Particular new in v1.5 Depth of Field, Motion Path view download :: 20M
Particular v2 tut 1 Shading, Textured Poly etc view download :: 65M
Particular v2 tut 2 Streaklet, Ortho etc view download :: 23M
Particular v2 tut 3 Float, Transform World etc view download :: 48M
Echospace in action Introduction view download :: 7.7M
Echospace precomp Echospace with 3D precomps view download :: 6.4M
HDR Using HDR (32-bit float) view download :: 41M
Horizon Basic use view download :: 80M
Form Form Training by Harry Frank view
Form intro Introduction and basic use view download :: 78M
Form layer map Using Layer Maps view download :: 43M
Form audio Using sound to affect Form  view download :: 60M
Form fractal Using the fractal noise field view download :: 51M
Mir Geometry and shading view (download from page)
Tao Three parts by Chad Perkins view

 

Tuesday
Feb232010

Customizable 3D Ribbion/wire with Particular

With this set up you are able to dynamically make a ribbion or wire as long or as short as you like. You are also able to attach anything you like to the two Nulls at either ends of the rope. This allows you to link objects to the wire very easily. And because it is done using Particular the wire can be moved in 3D space.

You can grab the file here: http://hypoly.com/downloads/3d-ribbon/

 

Tuesday
Feb092010

Smoke Trails Tutorial by Andrew Kramer

Awesome tutorial by Andrew Kramer that shows how to create realistic smoke trails using Trapcode Particular: http://www.videocopilot.net/tutorials/smoke_trails/ 

Wednesday
Jan202010

A little experiment - Shadow mapping Particular Objects

 

Here's a little test I did while working out how to create shadows for Particular layers.

 It uses a duplicate of the main comp to create a "Shadow version" of it, with the camera in the shadow comp linked via expressions to the light source in the master comp. I'll post the AEP on my site if anyone wants to play with it  - at http://www.digitaldistortion.net/rsrc_particularShadow.html