Entries in Form (29)

Thursday
Sep152011

Cassidy Bisher

Impressive work by Cassidy Bisher. He set out to explore the new .OBJ support in Trapcode Form 2.0 and created this lovely piece.

Cassidy notes:

"Some of the models that were imported into form were designed by Teddy Bodien (my partner). They were then exported to the right format, .obj, by Breyon Bradford (my other partner)

Harry Frank gave us insight on how to prepare the .obj file. The simple solution is to subdivide the 3D object more. Form renders a particle at each vertex. So, if you can add more and more subdivisions (more vertices), the object will have more visible particles in Form. 

People are always asking me how I do my camera moves. For me it depends on what I want to do... do I use nulls and parent the camera to them or use the simple orbit camera tool. Sometimes it's a combination of both. When I first started using AE my mistake was using to many keyframes for the camera position, the animation would feel clunky & awkward. It wasn't until I started using the graph editor in AE to tweak the keyframes in combination with using less keyframes that the animation started looking more smooth, flowing and graceful.

Effects used were: Trapcode Form, Trapcode Lux, Knoll Light Factory (I put a box blur on the knoll light factory layer to make it less harsh and more organic), a 4 color gradient with only around 10 to 20 percent opacity was used on top of all the other layers.

Music Artist: Aphex Twin (Petiatil Cx Htdui)" 

 

Thursday
Sep152011

DUBSTEP GUNS by Corridor Digital

Amazing production values in this fun, creative action clip by the awesome guys at Corridor Digital. Uses Trapcode Form for the lasers. Music by Klaypex. Check out the making of:
 
 
And finally a tutorial by Vinhson Nguyen on creating the laser in After Effects using Trapcode Form:
 
Saturday
Jun252011

Afloat by Barbecue

An amazing piece by German shop Barbecue.

Barbecue notes:

"The Setup are 3 Layers with a 7000*7000 particles wide Form. Every Form instance has also two additional layers in Z. At the end we would tweak the setup a little and let it render for 5000 frames. That took 12-24 hours on a 8 core (16 instance) MacPro. After 4 weeks we had enough footage to pick the best parts and edit the material."

Peder Norrby notes: "This is mind-blowing work by Barbecue. Warning Kids! Don't expect to create stuff like this if you are a newbie at Trapcode, these guys are super pro's. They blow my mind, and I created the software!"

Tuesday
Feb222011

Trapcode Form 1.1.1 CS5 maintenance release - bug fixes  

This update fixes two bugs in CS5 (no need to update if you have CS3/CS4 - these were in CS5 only):

- the undo bug (also caused problems in 4-view mode)
- the aliasing / moire / cross rendering artifact

Get it from Red Giant: http://www.redgiantsoftware.com/blog/2011/02/14/showing-great-form-1-1-1-update-available-now/

Thursday
Jan132011

Mattias Peresini