Kinect
Sunday, December 5, 2010 at 11:59PM
Peder Norrby in Cubism, GPU, Kinect, Real-time, ofxKinect, openFrameworks, polygonization

I got myself a Kinect and started experimenting with displaying polygons based on the depth-map. Used ofxKinect and openFrameworks. Runs in real-time.

Polygonect from Peder Norrby on Vimeo.

 

Cubist Man from Peder Norrby on Vimeo.

If you are interested in running these real-time effects during your performance, please contact me: peder DOT norrby AT gmail DOT com.

 

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